A science-fantasy saga & the game in its world
A thousand years after Elyria fell, the Fade is eating the stars of the binary Alpha and Lucen — and a hidden war is being fought for the last of the light.
One world, two ways in
A five-book saga and an immersive game share one canon — the same binary, the same factions, the same hard moral gravity.
Five books following the people caught between rival powers as the light itself begins to fail. Begin with Dark Sun.
Explore the books → The GameAn immersive game built in Unreal Engine 5 — earn your buy-in on a Hollow deck of Calyx Orbital the night the Aetherion berths.
Enter the Hollow →The Setting
Around the twin suns Alpha and Lucen turns a broken system: the Concordance of the inner worlds, the militarized Dominion, the salvage lords of the Shattered Belt, and the criminal Hollow beneath the smaller planets. A millennium ago the great civilization of Elyria fell — and the slow dark called the Fade has been spreading ever since.
Big ideas. Deep characters. A world you can live inside. In the tradition of Asimov, Tolkien & Anthony
Elyria's Fall reaches for the scope of classic science fiction and the depth of epic fantasy: a fully-realized binary system with its own history, factions, and moral gravity. Every book stands on its own and deepens the whole — and the game lets you step off the page and into the Fringe.
Dispatches from the Fringe
New releases, cover reveals, world lore, and news from the game — no noise, just word from the quiet.
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