The Game · in development

Dark Sun: Anchor

An immersive game set in the world of Elyria's Fall — built in Unreal Engine 5. Come down to a Hollow deck of Calyx Orbital and earn your buy-in the night the Aetherion berths.

UE5Unreal Engine 5
45 minVertical slice
Ledger HoldCore loop
Book 1Set during

First look

Intro

How it plays

Earn the buy-in

You're broke on the wrong deck, and the only table that matters won't seat you until you've earned it. Every route to the buy-in is a scene, not a fetch-quest.

Ledger Hold

The Hollow's card game — the beating heart of the slice. Read the table, manage your debts, and win a seat at the game that runs the deck.

Open Account

News travels the deck and changes the room around you — prices, tempers, and opportunities shift while you work the floor.

Fight · Drink · Sit

Handle a grievance the Belt way — pay, settle, or square off (one rule: no guns) — or just sit, listen, and let the deck tell you who owes whom.

A bar on a Hollow deck

The setting

A Hollow deck of Calyx Orbital

The slice unfolds on Deck 3 of Calyx Orbital — the criminal underlevels — during the events of Book 1, the night the Aetherion arrives above the planet Calyx. While a salvage crew's story begins up top, yours begins below, at Greer's, where the Ledger runs the room.

It's designed as a way into the whole saga: overlapping contact with the novels, a Hollow crew to run with, and more to come as the books do.

Key art

Looks of the anchor

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