The Game · in development
An immersive game set in the world of Elyria's Fall — built in Unreal Engine 5. Come down to a Hollow deck of Calyx Orbital and earn your buy-in the night the Aetherion berths.
First look
How it plays
You're broke on the wrong deck, and the only table that matters won't seat you until you've earned it. Every route to the buy-in is a scene, not a fetch-quest.
The Hollow's card game — the beating heart of the slice. Read the table, manage your debts, and win a seat at the game that runs the deck.
News travels the deck and changes the room around you — prices, tempers, and opportunities shift while you work the floor.
Handle a grievance the Belt way — pay, settle, or square off (one rule: no guns) — or just sit, listen, and let the deck tell you who owes whom.

The setting
The slice unfolds on Deck 3 of Calyx Orbital — the criminal underlevels — during the events of Book 1, the night the Aetherion arrives above the planet Calyx. While a salvage crew's story begins up top, yours begins below, at Greer's, where the Ledger runs the room.
It's designed as a way into the whole saga: overlapping contact with the novels, a Hollow crew to run with, and more to come as the books do.
Status: in active development. A private playtest gates the build before public polish — the goal is a slice good enough to show the world.
Playtest calls, reveals, and behind-the-scenes drop in the newsletter first.